How to tell a good story?
bq. Tell me a story and I’ll forget Show me a story and I’ll remember Involve me in a story and I’ll understand
For Paul van Houten (Tinker Imagineers designing an exhibition is to tell a story. An interactive story with a combination of analog and digital components, an interactive story you can;
- tell to others;
- play a part in;
- experience for yourself;
- share with others; and
- create yourself.
To clarify his work, Paul van Houten used some of his projects he worked on for Tinker Imagineers.
Reset the Future
Reset the Future (dutch) is a temporary exhibition in the University museum Utrecht, it's goal is to learn visitors about durability. It's an analog/ digital setup where you take your own building blocks to create your future. Do you like your own future?
Professor Plons (dutch) is a permanent exhibition in the Maritime Museum Rotterdam. The goals are to learn kids about the harbors of Rotterdam in a fun and interactive way. It's a setup full with learning opportunities and teamwork, but always fun and easy to use.
Everyone is Telling stories
I believe that, telling stories is something we all do, it's something human. Some stories are obvious and some are hidden.
When a user visits a website a story is told, when a user uses an iPad app a story is told. It's up to Interaction Designers to make sure the story is interesting enough for the user to stay and listen, to play a part in it and experience what you want to tell.